Heavens Kingdom
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Feb 1, 2012, 9:49pm




farewell, to arms!
Heaven's Kingdom Plot

After a long battle, the war between Ivory and Sai'li have come to an end. After many deaths, and with much suffering the war is over. The main city is disarray but with the instructions from the Blue Knights order has been restored. Sai'li has been chased back to its proper borders but still, they find their way back into Ivory territory. It will be hard to keep the military strong Sai'li from entering the country, but the Black Knights are doing their best. The Kaihatsu have found it favorable and safe to once again travel through all the three countries and the open seas and are now seen doing their own enactments of the war and telling stories. Two years have past since then and now the countries face a new threat with their reconstruction still going on. There are rumors spreading throughout the kingdom of ancient and unnatural runes have come into being. No one is certain what they are but the Oracles are edgy and the old historians are rather giddy. What could this new development bring about and what will happen if the countries get their hands upon these strange runes?

Rules Rune Rules FYI Applications Roll Call Kingdoms

Heavens Kingdom :: Home
Forum NameTopicsPostsLast Post
[image]
[ ]Announcements
Announcements and special events will be posted here, so be sure to check it often!
213on Jan 27, 2012, 10:11am
by Celes Vistkan
in Ideas
[ ]Rules (3 sub-boards)
Rules are found here, a MUST READ!
66on Sept 13, 2009, 1:31pm
by Shai Silverberg
in Rune Listing (Thus Far)
[ ]Character Application (6 sub-boards)
Apply new characters here, you may RP once they have been approved.

Examples of a character sheets, races and so forth.
4359on Sept 25, 2009, 5:54pm
by Claudia "Claw" Jetsu
in Claudia Jetsu
[ ]Needed Characters
Need someone to play a character for you? Relative, General? Caption? Slave or anything really. Here is the right place to put a request in, who knows, maybe someone will pick it up!
00
[ ]History Records (4 sub-boards)
Here is where all the dead and finished threads are stored for future reference.
51418,104on Oct 10, 2009, 9:39am
by Ardulcryl Kilt'ta
in Back in the Day
[image]
[ ]Places and Kingdoms (5 sub-boards)
Here is a list of the Kingdoms you pick from to be a part of as well as places within the main board to visit or see.
1313on Apr 9, 2007, 10:12pm
by Shai Silverberg
in Basic Land Mass
[ ]Characters of Importance (Knights / Kings Info)
This is a specific occupation that can be given to a few characters for in game order like a military, nobility and such. They can NPCs or players, as long as the postions aren't taken!
44on Mar 2, 2007, 2:07am
by rain
in The Flora Knights of T...
[ ]OOC Board
Here is where you can talk about anything out of character.
113on Sept 18, 2007, 12:30am
by rain
in Who Plays Nash?
[ ]Advertise & Affiliation (2 sub-boards)
Please post all Advertisements and Affiliation request here.
66on May 14, 2010, 12:29pm
by Hope
in Final Fantasy XIII: L...
[image]
[ ]Ivory Palace (6 sub-boards)
Ivory Palace is made of white marble and has thirteen floors and five towers. The palace's windows are covered in stain glass and overall a creation out of a little girls mind.

Crest: A Prancing Unicorn on a blue background, trimmed in silver.
00
[ ]Knights Barracks (6 sub-boards)
Home to the Black, Red, and Blue Knights. This is where the barracks are located as well as the training pits, stables and etc. Each has their own building.
00
[ ]The City (6 sub-boards)
The city is filled with homes, Inns, Pubs, market place and other useful stores and the like. The streets are well paved with cobble stone and have oil lamps that are lit at night along the pathways and roads.
00
[ ]The Hospital
A large single story building that houses military and civilians who are sick or injured.
00
[ ]Ralgard Cathedral
A large ivory and gold gothic style church that acts as an Orphanage for children under the age of eighteen.
00
[ ]Sea Side Docks
The docks house storage area's, boats of all kind, mostly for Trade and Export. There are fishing vessels here as well as a Fish Market.
00
[ ]Country Side
Green and full of wildlife the country side is home to the forest and farms of Ivory.
00
[ ]Runners Cavern
Runners Cavern is a Cave with underground tunnels that lead into Ivory as well as the castle. It is currently sealed off, and is used for sudden escapes when under attack.

It also has an spring, water system, and underground homes.
00
[image]
[ ]Sai'li Citadel (5 sub-boards)
The Sai'li's Citadel has fourteen floors and three towers. It is hidden within the tall mountains of Sai'li and built into the mountains.

Crest: A fearsome black dragon on a silver background, trimmed in bronze.
00
[ ]Knights Barracks (6 sub-boards)
Home to the Asura, Fantz and Deva Knights. The Barracks for each is located here as well as the training grounds. The stables for the Asura mounts and a smithy for the Devas may also be found here.
00
[ ]Downtown (6 sub-boards)
The local business center of Sai'li. While not nearly as large as the one in Ivory there are fewer regulations on what can and cannot be traded. There is a thriving market for slaves, weapons and "miscellaneous" items.
01
[ ]Ironheart Mountains (3 sub-boards)
The mountain range that cradles the nation of Sai'li. The mineral resources of the mountains are rich with iron and to a lesser degree some rarer metals. The deepest deposits of these mountains are where the strong and heavy material, zirconite, can be found in relative abundance.

Tunnels leading to other underground races, such as the Drow and Dwarves, can be found connected to the mines.
00
[ ]The Badlands
The desolate landscape that stretches to the south and east of Sai'li. The terrain consists mostly of sandy desert. It is said that this is what remains of the scarred landscape from a disaster many years ago.
00
[image]
[ ]Tai'jin Palace (6 sub-boards)
Crafted with living trees, its appearance changes as often as the seasons. The palace's size lies more in the expanse of the floors, than in the handful number of them.

Crest: A tree surrounded by four white obelisks against a starry background.
00
[ ]Knights Barracks (5 sub-boards)
Home to the Lotus, Rose and Lily Knights. The Barracks for each is located here as well as the training grounds, as well as stables.
00
[ ]The Capital (2 sub-boards)
The densest gathering of inhabitants anywhere in Tai'jin, a myriad of races can be found upon it's streets along with their respectively rich cultures. Everything Tai'jin has to offer, from room and board, to entertainment, to alchemy, and education can be found here.
00
[ ]The Forests (1 sub-board)
Reaching across much of Tai'jin, it's easy to become lost if you don't know the way within these woods. While most areas are safe, some are not so welcoming.

Here there is almost something.. alive to be said about some of the trees.
00
[ ]Ancient Ruins
Worn and eroded structures that can be found across the land. Rumored to be haunted, these overgrown forms of stone and mortar are all that's left of Tai'jin's ancient past.

Rumors speak of tunnels that lead beneath the earth, but any found have been closed off. Opening and entering these is strictly forbidden.
00


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